ijon
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2decfe2adc
update README
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1 week ago |
ijon
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810d87bf42
This credits update has been sitting un-committed for a year
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1 week ago |
ijon
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c04a084377
Air score bonus no longer treats being in water as being midair
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1 year ago |
ijon
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5daa47fea9
Rearranged some DECORATE files, exempted barrels from the power scaling
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1 year ago |
ijon
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a444adbfb5
Typo
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1 year ago |
ijon
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3b33c85efe
Added CVar "dakka_vanillahealtharmor" for people who want to use vanilla HP/AP balancing
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1 year ago |
ijon
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071819467e
Nerfed flamethrower's max direct damage, buffed direct damage buildup rate and afterburn duration
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1 year ago |
ijon
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c0d44851ae
going back to the old speed values for quack movement, keeping the scalar cvar in
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1 year ago |
ijon
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be18e73eed
on second thought, maybe the default scalar should be 1, and the base speeds reduced to match
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1 year ago |
ijon
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2cb5b572a2
dakka_quakemovement.wad now has a speed scaling CVar (dakka_quake_speedmult)
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1 year ago |
ijon
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733f87695a
SSG now responds to reload inputs more quickly/reliably
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1 year ago |
ijon
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9c42108582
Cleaned up unused temporary items
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1 year ago |
ijon
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a869292359
Now you can switch which button toggles fuller-auto on the minigun (altfire/zoom/reload)
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1 year ago |
ijon
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b82b6b5e0c
Why was "dakka_pistols.h" capitalized in dakka.c
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1 year ago |
ijon
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820305af77
The standard ACC #includes don't have Zandronum definitions, so I'm dropping mine into Dakka
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1 year ago |
ijon
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d6ac95bc06
Hey wait a second this sound isn't even in the mod anymore
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1 year ago |
ijon
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e0d56ba892
[DAKKTEST] Fixed "Unknown script Score_GiveRegen/Lives" errors
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1 year ago |
ijon
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40831495c1
The fist alt-fire now lets you hold it for 9 tics (approx 0.25s), making it easier to use
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1 year ago |
ijon
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a12cce6ca3
Updated how-to video link in README
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1 year ago |
ijon
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b2927884a7
Got rid of user_index/user_dropped from ClassBasedPickup, to make the (harmless) warnings go away
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1 year ago |
ijon
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e6e77cf730
dakka_score_interval now capped to 1 when predicting score thresholds on client (same as server)
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1 year ago |
ijon
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cc6d832a02
Fixed multiple bugs with small values of dakka_score_interval
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1 year ago |
ijon
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9efb134235
Fixed Zandronum switch-on-pickup crash
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2 years ago |
ijon
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1d5dab3817
BFG shots now +BLOODLESSIMPACT
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2 years ago |
ijon
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81e5b7399c
Untouchable bonus now rounds better (no more 2499 untouchable points from a 5000 hp monster)
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2 years ago |
ijon
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e559da4789
Made Dakka_Open_Client never run in singleplayer, regardless of IsServer
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2 years ago |
ijon
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c73baa11a5
If the gun you had equipped at the end of a map is taken away, you now start the next map with your pistols out
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2 years ago |
ijon
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146b46171d
Walk speed is now vanilla walk speed (I thought ForwardMove1 and ForwardMove2 used the same scale)
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2 years ago |
ijon
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f69f358cc0
Update README
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2 years ago |
ijon
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1ff1ea8d2b
HEY TURNS OUT PICKUP_CLIPDROPPED DOESN'T EXIST AND IT FUCKED UP THE ZDOOM COMPAT PATCH WOWEE
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2 years ago |