Mirror of samsaraJunk on github

Ijon 1e51613a4b I'm just setting upstream for myself. 2 years ago
patch 4a0cd3b666 FINALLY fixed that stupid "lol no cl vars/dubbel kik/dualfire" bug 5 years ago
pk3 93c56364c4 You can now make pistol and fist pickups, commented SAMSARA_GIVEWEAPON 3 years ago
.gitattributes dcd595efad All SNDINFOs have been split into different files per each character, for easier tracking. 4 years ago
.gitignore bba2c89d13 Manathor armor no longer goes 100 -> 150 -> 300 -> 300 with yellow armor in the map 4 years ago
CHANGELOG.txt 70f20f3f8a Turns out they were fixed but never committed. 4 years ago
README.txt 07839c0f27 most importanterest changely 4 years ago
WeaponPickupsTemplate.psd e32de2d88c Terry sprites removed. Weapon Pickup Template PSD hosted on Github. 4 years ago
allammos.txt 7d4382ca4d Rebalanced all-ammo pickups, changed crateofmissiles replacement sprite to AMMBJ0, fixed metal armor sprite conflict, added slot for Sigil 5 years ago
butts.txt 5feee95141 most important of commits 3 years ago
derppatch.c 7467b23a7f Fixed the double/no pickup message thing - string table bullshit remains though 5 years ago
handySeds.txt 4ec929c4f2 Added handySeds.txt, fixed the second FiniteHealth200 definition, actually committed pk3/decorate/strife/health.dec 4 years ago
toConvert.o f637f72275 PK3s are no longer being commited, but source files are - just make a PK3 by zipping up everything in PK3 and changing the extension to .pk3 5 years ago
topic.txt 554874afa9 Merged the latest Samsara test revision, other things 5 years ago



Compiling samsara.c:

You'll need a special zspecial.acs, and the latest version of ACC. Since this is
primarily a Zandronum project and thus can't use ZDoom-specific features (and
for the ZDoom version, it sticks to 2.3.1 ACS features only), you need a
zspecial.acs with definitions for ConsolePlayerNumber, PlayerIsSpectator, and
maybe a couple other things I forgot. You also need to comment out the Sqrt and
FixedSqrt definitions in zspecial.acs, if they're there. You can either edit the
file directly or use the zspecial.acs at (http://ijontichy.lostsig.com/pub/zspecial.acs).

If you do edit your zspecial.acs, here are the Zandronum-specific definitions:


And comment these lines out, if present.


samsara.c should compile after that.